//
//  LineLayer.h
//  cocos2dt1
//
//  Created by mmac on 1/17/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import "cocos2d.h"

typedef struct _block_line_path {
	CGPoint from;
	CGPoint to;
} block_line_path;

@interface LineLayer : Layer {
	block_line_path lines[4];
	BOOL needDraw;
}

- (void) addLine:(block_line_path) line;

- (void) clearPath;
- (void) clearPath: (ccTime) dt;
	
@end
